Hotfix 8.4

Eldritch Exterminators · published · build 13982717

Enemy Balance

  • Increased the visibility of enemy projectiles
  • Reduced the hitbox size of enemy projectiles
  • Reduced the size of enemy projectiles
  • Reduced the spawn weight of Fire Sprites
  • Added a 5-second pause to enemy spawning when a boss is spawned
  • Enemies spawn slightly farther way
  • Enemies cycle around the screen when offscreen slightly farther away
  • Boomers’ need to be slightly closer before exploding
  • Boomers’ explosion is now more faster
  • Boomers’ blast radius 100 -> 90
  • Porcupine: projectile speed 210 -> 160
  • Fire Sprite: projectile speed 210 -> 160
  • Slime King: Speed 90 -> 70
  • Slime: Quintet Speed 72 -> 65
  • Ghost Cyclops: Speed 80 -> 75
  • Mimic: Speed 80 -> 75


Artifact Balance

  • Many weaker artifacts had their rarity changed to Mundane
  • Updated the conditions for some artifacts
  • Reworked Zillu’s Might
  • Reworked Shredded Hide
  • Reworked Loot Goblin
  • Moved Shredded Hide from Damage Deck to Pierce Deck
  • Unstable Crystal: Projectile Range: -5% -> 0%
  • Zillu's Tithe: Damage 1 -> 10%
  • Shrine Tender: Damage 2 -> 10%
  • Unstable Portals: Damage 10% of enemy max health -> 10 - 20% of enemy max health
  • Scorched Grimoire: DoT Damage 3 -> 2


Gameplay Balance

  • Map Objective Pickup Time: 6 - 12 -> 6 seconds


Fixes

  • Fixed the player’s collider not turning off while dashing
  • Fixed Map Objective marker displaying behind trees
  • Fixed Irtokan not having the correct amount of max stacks
  • Fixed Various text issues