Another balance pass to balance the difficulty of the game better.
Armaments
- Grim’s Delight: Fire Rate 160 -> 180
- Grim’s Delight: Range 40 -> 36
Artifacts
- Teklan’s Feast: Pickup Range 100% -> 50%
- Teklan’s Ichor: Pickup Range 2% -> 1%
- Zillu’s Tithe: Damage 5% -> 2% Per 100 Missing Health
- Zillu’s Blessing: Damage 5% -> 4% Per 100 Missing Health
- Withered Branch: Health 5% -> 2% Per 100 Missing Health
Boons
- Increased the scaling of the bomb damage
Enemies
- Knight: Health 20 -> 24
- Fire Sprite: Health 28 -> 32
- Fisher: Speed 28 -> 26
- Boomer: Health 80 -> 90
- Dragon: Health 80 -> 140
- Porcupine: Health 90 -> 110
- Mage: Health 85 -> 150
- Druid: Health 95 -> 170
- Doctor: Health 90 -> 200
- Doctor: Speed 25 -> 26
- Coin: Health 95 -> 220
- Coin: Speed 25 -> 26
- Potion: Health 100 -> 240
- Potion: Speed 30 -> 32
- Scroll: Health 150 -> 280
- Scroll: Speed 25 -> 28
Fixed
- Fixed Zho-Imket’s Melody having less Critical Chance than intended
- Fixed Zho-Imket’s Melody having more Critical Damage than intended
- Fixed Aim-Assist showing up when not having the requirements
- Fixed Azzundo’s Azure showing up when not having the requirements
- Fixed C`Luthu's Revenge showing up when not having the requirements
- Fixed a performance issue caused by Ro-Kuro’s Mirror