CRASH/LAG Fix Update - hotfix

Timeless Playtest · published

Timeless — Bug Fix & Performance Patch Notes

Bug Fixes

  • Fixed the player's stored time resetting when picking up upgrades

  • Fixed CrystalDecor crash

  • Fixed crash at end of runs when beating final boss

Performance Optimizations

  • Pre-cached enemy bullet rotation at spawn — shooter/boss bullets no longer re-rotate every animation frame

  • Optimized fire zone damage loop

  • Optimized shielder bubble collision

  • Consolidated 5 separate enemy loops (poison kills, destructible damage, shooter fire, bomber bombs, shielder bubbles) into 2

  • lowered max enemies that can spawn in a room and also up stats accordingly

Gameplay

  • All enemy types are now 15% larger visually

  • Added portal direction arrows that hover around the player after clearing a room, pointing toward available portal(s) — color-coded for portal choices, hidden when close