Since launch the most common note has been: "I had no idea what I was doing on my first run." Fair.
This patch adds a guided onboarding — a quick descent that walks you through the basics: clearing rooms, picking up swords, knowing when to drop them, and why that second potion never seems to help. First-timers get it automatically; everyone else can replay it from the menu whenever.
More mutators to bend the rules, and more achievements to chase. If you've got ideas — old or new — drop them in the Community Hub.
The "what if" pile is what keeps the dungeon growing.
And if you've already had your run with it — a Steam review goes a long way. Both for the algorithm, and for me.
Now go lose to the deck. The dungeon's patient.