Last Update Today New Game Mode and Reworks

Performance Review: Survivor Beta · published

Patch Notes
🆕 New Career Modes (Beta)
Two brand-new ways to play, sitting alongside the main game:

Action Mode — Direct, twitchy combat. You aim, you shoot, you dodge. Left click to fire your primary, right click for your secondary, Space to dash. No more auto-attacks doing the work for you.
Manager Mode — Coming soon. Run the floor, juggle workplace chaos, survive the rebellion when things boil over.
💨 Dash (Action Mode)
Press Space to dash with invincibility frames
2 charges by default, recharging on a 1.5s cooldown
New Highlighter Trail upgrade: extra charges, faster recharge, and leaves a damaging streak behind you
🧠 Smarter Enemies
Enemies now path around walls the moment they lose sight of you instead of bumping into corners first. Office hallways feel like real corridors now — there's nowhere to hide behind a single pillar.

⚔️ Weapon Tuning
Balance and behavior tweaks across the arsenal:

Heavy Duty Stapler
Business Card Shuriken
Executive Suite
Megaphone
Paper Airplane
🎯 Manual Fire Support
All weapons now support manual targeting under the hood — the foundation for Action Mode and future skill-shot builds.

🖥️ HUD Updates
Refreshed HUD with new readouts for dash charges and manual cooldowns.

Try Action Mode from the career select and let us know how it feels — we're actively tuning it based on playtester feedback.