Performance Review: Survivor Beta
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
014 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
014 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | fix multiplayer fixing | — | |
| Game update | added multiplayer added multiplayer | — | |
| Game update | The Fired & Hired Update Added the new Fired & Hired event sequence. Replaced the old fired survival event with a multi-phase job hunt flow: Firing notice Application frenzy Interview gauntlet Salary elevator Acceptance letter Added randomized firing windows during runs. Added the Salary Elevator negotiation minigame. Added interview minigames including typing, bug squashing, word search, email sorting, CAPTCHA, coffee… | — | |
| Game update | Last Update Today New Game Mode and Reworks Patch Notes 🆕 New Career Modes (Beta) Two brand-new ways to play, sitting alongside the main game: Action Mode — Direct, twitchy combat. You aim, you shoot, you dodge. Left click to fire your primary, right click for your secondary, Space to dash. No more auto-attacks doing the work for you. Manager Mode — Coming soon. Run the floor, juggle workplace chaos, survive the rebellion when things bo… | — | |
| Game update | added back in a* added back in a* | — | |
| Game update | v0.2.1-performance-pathing Performance Major late-wave performance pass focused on smoother combat at higher enemy counts. Added distance-based enemy update LOD so far enemies think less often while staying visible. Added lightweight enemy movement behavior during heavy population moments. Added shared spatial enemy queries so AoE weapons no longer scan every enemy every tick. Reduced expensive enemy separation checks at… | — | |
| Game update | Performance Review: Survivor Beta v0.2.0-beta.2 Fixes Fixed bug reporting from the main menu Settings screen. Fixed Windows app naming so the game uses PerformanceReviewSurvivor instead of OfficeWorkSim. Fixed Bro Sales ball impacts causing a stun/“managed” prompt. Ball hits now push the player back without stunning. Updated the fired-event meter label from HEAT to STRESS. Corrected the death letter company name to Share Holder Company Solut… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.