The Fired & Hired Update

Performance Review: Survivor Beta · published

Added the new Fired & Hired event sequence.
Replaced the old fired survival event with a multi-phase job hunt flow:
Firing notice
Application frenzy
Interview gauntlet
Salary elevator
Acceptance letter
Added randomized firing windows during runs.
Added the Salary Elevator negotiation minigame.
Added interview minigames including typing, bug squashing, word search, email sorting, CAPTCHA, coffee memory, spreadsheet fixing, meeting bingo, org chart puzzles, and employee finding.
Updated salary flow so accepted offers become the player’s new salary.
Fixed a crash where the salary elevator could instantiate as a plain Control.
Updated salary intro text to show Your Expected Salary with $XX,XXX.
Disabled the debug F key fired/hired shortcut for builds.
Continued cleanup of the old fired event code path.