Hotfix — Awakening Coin Accrual Fix & QoL Improvements

Re:Blade · published

🛠️ Hotfix — Awakening Coin Accrual Fix & QoL Improvements

Hello, this is the developer.

In today's update, multiple reports came in from live that Awakening Coins (stars) weren't accruing properly. A hotfix has just been applied. Apologies for the inconvenience.

If you have Re:Blade installed, the update downloads automatically — just restart the game.


✅ Main Fixes

▶ Awakening Coin accrual bug fixed


In environments where loading takes a bit longer, the Awakening Coin system wasn't connecting properly, so stars weren't accruing even as your Awakening Level went up. This has been fixed.

※ Automatic compensation for accumulated Awakening Levels
If you already have accumulated Awakening Levels, on your first launch after the patch, stars will be auto-granted in bulk to match the accumulated Awakening Level of every weapon. No manual action or compensation request needed.

▶ Missing translations fixed


Some of the new Awakening effects had missing translation text in certain languages. This has been fixed.


🔧 QoL Improvements

▶ Info display added to the Awakening panel


You can now see the following three things at a glance in the top-left of the Awakening panel:

  • Awakening Coins (stars) owned
  • Awakening Level of your currently equipped weapon
  • Remaining Awakening Points


You no longer have to switch to the Armory — you can check it directly from the panel.


📌 Other

  • Removed the Awakening Coin system info popup that was showing up garbled in some languages on the start screen. Star distribution itself proceeds normally.

🙇 Apology

To everyone who ran into trouble unlocking weapons due to Awakening Coins not accruing — once again, my sincere apologies.

This was another case that surfaced only in the live environment that I didn't catch beforehand. I'll be more thorough going forward. If issues do come up, I'll keep responding with hotfixes as quickly as I can.


💬 Thank you

Genuine thanks to every player who reported the bug quickly and shared detailed context — that's what made it possible to find the root cause and ship a hotfix this fast.

If you notice anything else off, please leave a comment / post in the Discussions / drop a message in Discord — anywhere works. I'm reading everything.

See you in the Raid.

— STAGE Games