Re:Blade · published
Hello, this is the developer.
This patch fixes 4 bugs reported from live and eases the volume on the Ice tree's attack SFX.
If you have Re:Blade installed, the update downloads automatically — just restart the game.
Fixed an issue where battles weren't ending automatically when the timer hit 0, forcing you to press the manual End button every time.
Fixed an issue where, even after resetting Awakening, the 2nd tree you'd picked at the 9th Awakening was sticking around, preventing you from picking a different tree. Also fixed a related issue where the Awakening effects added by that tree were showing up as candidates from your very first Awaken roll.
Fixed an issue where the Silver Kobold relic set bonus wasn't immediately reflected in the Attack Power value on the menu stat panel.
Fixed an issue where mouse wheel and drag inputs were still being passed through to the upgrade tree behind the Settings menu, making the screen shake.
Eased the spots where the Ice tree's attack SFX was firing too loud.
Genuine thanks to every player who reported bugs quickly and shared detailed context — that's what made it possible to put this patch together this fast.
If you notice anything else off, please leave a comment / post in the Discussions / drop a message in Discord — anywhere works. I'm reading everything.
See you in the Raid.
— STAGE Games