0.1.23:

Syncblade Playtest · published

  • Completely reworked the main menus UI.
  • Now the venom vfx is rendered under the Zombeat
  • Added a trail to better read the rainbow zombeat
  • Minor finetuning of the analysis algorithm.
  • Now the scoring system gives bonus points for glitched zombeats.
  • Fixed a bug that made Ghost Zombeat appearing too late under certain conditions.
  • Fixed some edge cases for "fake limit exceeded" issue.
  • Fixed autoplay with Rainbow Zombeat.
  • Fixed a visual glitch while using the pause menu with low graphics preset.
  • When a audio device error is caught during gameplay, now the game will show a dialog to inform the player about the issue.