- Added an option in the level editor to set a chart as "Original Composition", this will result in a badge on the workshop page. We want to encourage composers to create original songs, so this is a way to highlight it.
- IMPORTANT: Changed the way the game interprets sprite sizes in the level editor. It should correctly handle old charts using sprite, but it is not guaranteed, so check your charts and reupload if necessary.
- Done a huge optimizations to chart with sprites. Now the sprites are basically treated as a streaming resource, so the game will load them only when needed and unload them when they are not needed anymore. This should improve performance and memory usage for charts with a lot of sprites.
- Now when you resume a song, you can hear the past 3 seconds before resuming.
- Fixed an issue with accuracy calculation in the level summary screen.
- Small improvements to the chart editor GUI when overlapping events.
- Done some improvements in the handling of the level publishing pipeline.
- Fixed a bug that prevented the game to boot up using the selected previously frame rate.
- Added an automatic tag system for workshop charts, now the game will automatically add tags to the chart based on the level settings (like difficulty, features, etc..)
- Added the ability to set the musical genre of a chart in the level editor (that will be used as a tag in the workshop page).
- Fixed an issue with sprite scaling.
- Fixes some parts of the Akemi's model that were not correctly rigged.