Hello everyone! A big thanks to everyone that has played the demo and given feedback, I truly appreciate it!
Changes
- Removed glowing eyes on dead enemies.
- Updated the procedural dungeon layouts so that they feel slightly less claustrophobic. This was done by introducing the possibility for greater ceiling heights. Also, some of the algorithms used for creating layouts are now catered towards also creating more open spaces occasionally. Hopefully, these changes will add more variety to the maps and make the dungeons feel less cramped overall.
- Increased brightness of torch.
- Updated the post processing so that darker areas are not as dark as before.
- Updated the loot system so runebinders get more runes.
- Fixed issue where off-hand melee attack was triggered when using magic scrolls.
- Fixed issue where willpower skill could not be upgraded on 1920x1080 monitors.
- Updated sticky bombs so that they now stick properly to mobs.
- Fixed regression that caused bombs to not immediately explode when hitting mobs.
- Updated the damage balancing of some runes.
- There's now a small chance for smaller mobs to hide in urns, crates and barrels.