HEXCRAWL Early Access — Patch 0.10.10

HEXCRAWL Demo · published

HEXCRAWL Early Access — Patch 0.10.10

This patch is for Practitioners and wand-users: wand hits finally train Wand mastery, cities gain a Wandmaster, magical oddments lean into Thaumaturgy, and a new line of off-hand foci and librams gives the free hand something worth holding. Brokers also keep a deeper purse so expensive finds are easier to sell.

Mastery & trainers:

  • Wand hits in combat now advance Wands (and Exotic) mastery as well as Thaumaturgy; scrolls still only feed Thaumaturgy
  • Cities list a Wandmaster under TRAINERS for paid Wand lessons (the tower Wand Tutor remains)
  • Magical ranged oddments and hand foci now gain Thaumaturgy Attack and Damage in combat (and train it), same lane as wands
  • City TRAINERS now opens Arms / Arts / Skill groups first so the tutor list fits on one screen


Gear & shops:

  • New Practitioner-friendly off-hand gear you hold in the free hand (librams, foci, bells, and the like) — some shop-bought, some crafted, some found
  • City Brokers (and Wandering Traders) keep a deeper gold purse so the priciest finds can always be sold when the merchant is flush; spent gold still refills toward that reserve over following days
  • Warsinger's Twinblade tooltip now shows which hand each occupies; the shop refuse warning now says which hand you already own and to look for the other


Join our Discord for bug reports, suggestions, and launch chatter: https://discord.gg/HSqwHptSv

HEXCRAWL Early Access — Patch 0.10.10 · HEXCRAWL Demo patch notes · SteamPeaks