Hey folks,
finally the world generation update is available! This is a real game changer, because the game now provides a very varied, randomly generated world.

The game now generates various huge islands surrounded by an infinite ocean. These islands contain many details like bays, lakes and mountains. Tall mountain peaks are covered with snow.
There are also temperate climate biomes available, like diverse forests, and the game also generates various terrain details to keep the landscape rich in variety.



Water is now dynamic (albeit still experimental), this means it will adapt to the terrain if you dig up the banks of a lake, for example. In creative mode, you can either place dynamic water or static water (which makes building a bit easier sometimes) - there are also various new water-related tools available in creative mode now. However, this isn't the final water implementation yet, so this still has some limitations. There will be another, dedicated water update in the future.
In order to travel between islands, this update introduces two boats: A rowboat and a rigid-inflatable boat. More vessels, especially larger ships are planned.


When creating a new world, you can now also create superflat worlds (similar to how they worked in the Java version). Old demo worlds (created prior to this update) also stay compatible. If you wish to create a new demo world, just use the seed "Demo" ;)
There are also new ores available (which spawn underground), a new pumpkin plant as well as various new items, including a measuring tape, which allows you to measure the distance between two points (which is quite helpful when building).
Another handy change affects the paint roller and paint brush: right click now brings up a color selection dialog, including a color picker.
There is now a ton of other Quality-of-Life features available (hotkeys for inventory, preview on blueprint items etc), backup functionality (especially relevant for multiplayer), we've done some optimizations to speed up the creative mode terrain and removal tools and of course we've also fixed a lot of bugs.
Apart from the new content, we've also reworked the Steam P2P multiplayer mode (i.e. the "Play with friends" option). It's now based on Steams new "Networking Sockets", which should provide better performance compared to the legacy P2P networking.



The game spawns a lot more vegetation now, which may have performance implications unfortunately, especially on lower hardware. We're aware of this problem and we're working on some optimizations which will handle vegetation much more efficiently. Unfortunately this wasn't ready in time, but we will get it ready as soon as possible.
As always, if you find any bugs or if you have questions or feedback, please let us know! Stay tuned for the next update, which will introduce NPCs! :)
Changelog 2022-10-31 (0.5):
- World generation
- Random island generation
- Infinite ocean
- Random generation of bays and lakes
- Random generation of tall mountains
- High mountain peaks are covered with snow
- Randomly distributed temperate climate biomes (forests, meadows etc)
- Randomly generated terrain details
Flowing water (experimental)Added 30 new terrain materials / texturesNew boats: Rowboat and RIBRowboat is expandable with a storage compartmentNew item: Measuring tape to measure the distance between two pointsNew ores: gold, aluminium, tungsten, coal and sulfurNew cultivable plant: pumpkin plantNew items: pumpkin, pumpkin slices and jack o' lanternsNew items: cloth, fibers, yarn, rope, wires, circuitboardSpinning wheel, which is used for spinning yarn from fibers or cottonWorld creation dialog where you can change ore amount and world type (default and superflat)Paint roller now brings up a color selection menu on right click (which also enables you to select a custom color)New creative mode water tools (F5): Place water (5), Paint water (6) and Water area tool (7)New "edit attribute" console command to change element attributes (e.g. prevent doors from getting obstructed)New "recalculatelods" console command to regenerate currently loaded LOD chunks (to fix gaps between chunks, for example)Crafting menu now automatically scrolls to the last positionSort and merge buttons are now also available for storagesAdded teleport options to player list (i) context menu (multiplayer)Added option to duplicate an item in inventory in creative mode (rightclick on item in inventory or hotkey while hovering item)Added optional hotkeys to split items in inventory, duplicate item in inventory or change block shapesAdded small lamp icon to the lower right screen corner which is shown when the creative mode light (L) is activeIf a world conversion is necessary, the game first creates a backup of the world (in case something goes wrong)New "worldbackup" command to create a backup of the currently loaded world (also works in multiplayer, compatible with scheduler)Implemented new Steam P2P Multiplayer (based on "Steam Networking Sockets", which provides better performance)Added more details to terrain materialsYou get more stone now when mining terrainImproved transition between various terrain materialsAdded text showing the current elevation of the creative mode terrain (F5) flatten tool (enter)Greatly sped up undo command for large blueprintsSped up creative mode removal tool (when removing lots of elements simultaneously)Sped up creative mode terrain tools when working with a large brushTerrain tools in creative mode (F5) now show preview images of terrain texturesIncreased max stacksize of cotton to 999Blueprint item icons now contain a preview image of the blueprint contentWhen adding new items to inventory, the game first checks for any existing item stacks they could be added toUpdate crafting recipe of bandages and certain other items (temporarily)Elements now also align their rotation to the world element if manual pivot snapping is activeHunger and thirst is now enabled by defaultCreative removal tool now only removes elements if the selection area contains at least 50% of themIncreased range of paint roller"Copy block" key now only adds a single item to your inventory (can be changed in config file)Hotkey to drop an item now also works in inventory (press the key while hovering the item you want to drop)You can now switch to inventory while you're in crafting menu (and vice-versa) by pressing the inventory/crafting hotkeyYou now get damage when standing right on top of a smelting furnace or when getting too close to the fireFixed bug that caused furnaces to smelt a single ore only (while smelting over night)Fixed bug that caused terrain to disappear in rare cases when using creative mode terrain toolsFixed wrong billboard (depending from view angle) of spruceFixed error when joining a multiplayer P2P session through the Steam friend listFixed blueprints not placing construction elements correctly if they contain a modified surface and the blueprint was resizedFixed various issues with the console and command suggestionsPlanting chili saplings no longer results in instantly fully grown plantsYou no longer fall through the ground after sleeping in a tentFixed error when trying to send a report while using a large screen resolutionFixed mouse button input sometimes being suddenly no longer recognizedFixed bug that prevented you from climbing inclined laddersFixed floating plants sometimes not being removed while using creative mode terrain toolsFixed server browser sometimes not finding LAN gamesDepth-of-field effect no longer blurs the night skyFixed some smaller typos and other issues