Rising World
Playing now
109−38 vs. yesterday
17%of peak
All-time peak
651Oct 2025
Playing now
109−38 vs. yesterday
All-time peak
651Oct 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Update 0.9: Points of Interest Hey folks! Finally the new update is now available! But first of all, I'm sorry for the long wait time. This update should have been available much earlier, but unfortunately unexpected personal circumstances led to this delay. But development should now be back on track. In any case, this update introduces a lot of changes, but the main feature of this update are "Points of Interest" which spa… | 20625555 | |
| Game update | Minor Security Update Hi folks! This is just a minor security update which fixes a recently discovered security vulnerability in the Unity engine. The security vulnerability affects all Unity games released after 2017/2018. In case of Rising World, the overall risk was very low, but we're releasing this update as a precaution. We're still working on the actual content update, which should be ready very soon. It will… | 20254513 | |
| In-game event | Update 0.8.5: Fishing, clothes, thunderstorms and more Hey folks, A new update is now available! Main feature of this update is fishing, but it also adds various other things, like new climbing gear, new clothes, dynamite, thunderstorms and more! This update introduces 12 catchable fishes (including special fishes such as a blobfish, a sea cucumber etc) as well as various catchable loot and other items. The fishes you can catch depend on your locat… | 18283638 | |
| Community | Soundtrack now available! Hey folks! We're happy to announce that the Rising World Soundtrack is now available on Steam! It includes two volumes, which contain the music of the game as downloadable audio files. Volume 3 is already in the works and will be added to the Soundtrack in the future free of charge! Please note: This is only the Soundtrack, i.e. downloadable mp3/flac files. It neither affects the main game nor… | — | |
| Major update | Update: New Version Hi folks, Finally the new version is ready! This means that it is no longer in a separate beta branch, and we've also updated the store page accordingly. If you're already playing the new version, or if you want to keep playing the old Java version, you can find more information at the bottom of this post. We spent the last year reworking the game from scratch and move it to a new engine. We di… | 17201181 | |
| In-game event | Update 0.8: Seasons and more Hey folks, A new update is available, which adds a lot of new content and features, putting a bigger focus on survival and player progression! One of the main features in this update are seasons: while the environment is now lush in spring and summer, foliage turns yellow and orange in the fall. In winter, you will experience snowfall and cold temperatures. Plants won't grow and animal spawn is… | 16789302 | |
| Major update | Update 0.7.5: Bandits, Monsters, Map, Sailing and more! Hi folks, A new update is available now! It introduces a lot of new content, including various enemies, new animals like wolves, a female character, a map and much more! Enemies This update introduces hostile bandits (which spawn at night) and barbarians (which spawn in arid regions). In addition to this, there are various new monsters which spawn in underground areas: there are firewolves and… | 15546392 | |
| Major update | Update 0.7: Biomes, Caves and much more! Hi folks, Finally, a new, massive update is available! It introduces new biomes, underground caves, ridable horses, aggressive animals, new items and much more! First of all, the biggest change are the biomes: The game now has two new climate regions (dry and cold region), which consist of 14 new biomes, including deserts, savannahs, tundras, taigas etc. Existing worlds will remain compatible!… | 13350958 | |
| In-game event | Update 0.6.7: Posters, Signs and more Content Hi folks, Another update is available now! It introduces posters, signs, new crafting stations and several new items. Posters enable you to upload custom images from your hard drive and place them in the world. Of course this also works in multiplayer, so other players can see these images. And of course you can also change the poster color. In addition to that, the new version also features "d… | 11600257 | |
| In-game event | Update 0.6.5: Plugin API Hi folks, The first (experimental) version of the new Plugin API is now available! It enables you to modify the game in many ways. You can hook into game events (e.g. if the player picks up an item or receives damage) and respond to them accordingly. You can also load custom 3d models, play custom sounds or internet streams or create new UI elements. The Plugin API has a few advantages compared… | 10987656 | |
| Major update | Update 0.6: Animals Hi folks, A new update is now available which finally introduces the first animals to the new version! In total, this update introduces 29 different animals as well as different variants for some animals (13 variants in total). This includes male and female animals for most animals as well as cubs. Animals will spawn persistently in unmodified chunks - new animals will also respawn if the anima… | 10667029 | |
| Major update | Update 0.5: World generation Hey folks, finally the world generation update is available! This is a real game changer, because the game now provides a very varied, randomly generated world. The game now generates various huge islands surrounded by an infinite ocean. These islands contain many details like bays, lakes and mountains. Tall mountain peaks are covered with snow. There are also temperate climate biomes available… | 9839152 | |
| In-game event | Update 0.4.8: Vegetation, farming and volumetric clouds Hi folks, this update is a preparation for the upcoming world generation update - it introduces lots of new plants and trees, vegetables and fruits, farming and plant growth as well as volumetric clouds! In total, this update introduces more than 60 new trees (including saplings and young versions), more than 30 plants and crops (without taking the various growth stages into account) and 11 roc… | — | |
| In-game event | Update 0.4.5: Blueprints and chests Hi folks, the blueprint update is now available! This means that it's now possible to create and place blueprints in the new version of Rising World. This update also introduces 46 new building materials, 12 different window frames as well as various new objects. In addition to that, chests are now fully working, which means you can finally store items in them. Blueprints can be freely placed a… | 8119601 | |
| Major update | Update 0.4: Crafting, Smelting and lots of new Items Hi folks, The crafting update for the new version is now available! It introduces loads of new items and objects, a new crafting functionality, iron ore and the ability to smelt it, as well as many bugfixes and other changes! Crafting: It works a bit different compared to the Java version: You no longer have to access a workbench to see the crafting recipes, instead you can access all recipes a… | 7810570 | |
| Major update | Update 0.3: Multiplayer Hey folks, A new update is ready which introduces Multiplayer. This includes support for Steam P2P (the "Play with friends" option), LAN support and actual dedicated servers. The dedicated server files are also available on Steam (as a separate beta branch on the "Rising World Dedicated Server" app). It was important for us to get the multiplayer feature ready ASAP, because this makes bug track… | — | |
| In-game event | Update 0.2.1: Glass, creative mode tools and more Hey folks, This update introduces various glass panes and a total of 19 glass textures, as well as lots of bugfixes and Quality-of-Life changes. Construction elements now spawn debris when destroying them (this can be disabled), and we've also reworked the grid (G) for the building tools (it's now similar to the grid in the Java version). Speaking of building tools, when placing multiple blocks… | — | |
| Major update | Update 0.2: Building Update Hi folks! Finally the building update is available for the new version! It introduces almost 200 different materials and 27 different construction shapes. Unlike the Java version, there is no longer a distinction between blocks and construction elements. Instead every block can now be freely rotated and resized, which gives a lot more freedom compared to the old version. We've also created new… | — | |
| Major update | First playable version now available! Dear Community! We're pleased to announce that the first playable demo of the new version is finally available! It is available as a separate Beta branch on Steam - if you select it, you will still keep the current Java version and the new version will be downloaded into a separate subfolder. This first demo will serve as foundation for future update, and once it's a bit more fleshed out, it wi… | — | |
| Community | Status Update: Getting closer to the new version Hey folks! We're currently focusing on getting the first playable demo of the new version ready as soon as possible. The first version will be rather a "walking simulator", but it will serve as foundation for future updates. And the demo will still give a good impression of the gameplay and the technical component (graphics, audio etc) of the new version. The last weeks we've been further impro… | — | |
| Community | Status Update: Objects, doors and a short video Hi folks! It's time for another status update! In the past few weeks we've been mainly working on objects - by this we mean furniture, doors, lamps etc. More specifically, we've been working on object handling, i.e. placement, sync between client and server, interaction etc. It's our intention to rework most objects from scratch. For the time being, we've been focusing on doors: On the one hand… | — | |
| Community | Status Update: Vegetation First of all, thank you so much for your active participation in the survey! In total we received 2941 responses. You can find the survey results here: Survey results Now back to the status update: We've been working on grass in the past few weeks, and are currently working on vegetation, first and foremost trees. This includes wind effects, but also things like plant growth and tree felling. T… | — | |
| Community | Status Update: Items, Weather and a Survey Hi folks! It's time for a new status update, but first we want to ask you for some feedback about Rising World and the upcoming version. We've set up a small survey and it would be awesome if you can give us some feedback - this will help us to focus on the features that are most desired. You can find the survey here: But now let's talk about the status update: The last weeks we've been working… | — | |
| Community | Status Update: Terrain shaders Hey folks! We want to give you a small status update of our recent progress. The last weeks we've been mainly working on textures and proper terrain shaders. Unlike the Java version of the game, we're using physically-based rendering, which is basically a more realistic approach to render materials. Materials no longer consist of a single texture, instead there are various maps which allow the… | — | |
| Community | Status Update: Lights and Shadows Hi folks! Today we want to share a few more screenshots with you. Brief summary The new version will provide much more realistic lights and shadows. In addition to that, lights no longer pass through walls. In terms of modding, we've started working on the new Plugin API and decided to stick to Java for the API. Long story As mentioned in our previous announcement, we will see some major improv… | — | |
| Community | Merry Christmas! Hey folks! We wish you a Merry Christmas and a Happy New Year! We hope you enjoy the holidays and have a great time! We would like to take the opportunity to give you a small status update of the new version. Right in time for Christmas we have a new screenshot for you: The log cabin and fireplace were built with construction elements. As you can certainly see, lighting and shadows will improve… | — | |
| In-game event | Status Update: Terrain generation Hi folks! Today we want to give you a status update of the ongoing changes (if you aren't aware of our plans to move to a new engine, please check out our previous announcement). Brief summary We've finalized the terrain generation (see some first screenshots below) and also implemented a few other interesting features. For example, the new version will be able to handle larger view distances a… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.