Obduction - Original Sound Track · published
Hey Everyone!
Here it is, our long-awaited update with so many fixes, tweaks, and improvements, I don’t know where to start! Our crew has been working long and hard on this update, so we hope you all enjoy it. Feel free to peruse our release notes here, we do have a couple of issues of note still. And as always, if you find any new issues we didn’t catch, feel free to contact our support and we’ll get it noted.
Thanks again to all of our fans!
Version 1.8.0 Release Notes:
New to Obduction:
UE4 upgrade to 4.21.2
Known Issues:
In some circumstances the game may require a restart in order to apply graphics quality settings changes. e.g. If you have ‘Low’ settings applied at launch and change them to ‘Epic’ the game will require a restart in order to apply the changes
When using a SteamVR device (Vive, Windows Mixed Reality, etc) the first time a user enters the minecart they may find themselves facing backwards. We’ve attempted a fix for it, but it caused more problems than it solved. User should be able to turn in the minecart and face forward with no issues.
Windows Mixed Reality headsets:
Ambient occlusion differences in each eye visible in some areas:
Mac OS Catalina (beta) may exhibit unusually long pauses and stuttering video playback.
*MacOS Users: Due to changes in how and where save files are written to disk, once the game has been run after receiving the update, your save files will no longer be available in an older release. Users who choose to roll back to the previous release will need to manually move the files back to the original save location. Your original save file location can differ between two locations depending on OS release and when the directory was created: ~/Library/Containers/com.cyan.obduction/Data/Library/Application Support/Epic/Obduction/Saved/SaveGames
or
~/Library/Application Support/Epic/Obduction/SaveGames