Demo Hotfix - July 5 part 2 - Fixes, UI tweaks and usability changes

Mercenary Brotherhood Demo · published

This hotfix is again driven a lot by user feedback. For the most part there have been few bugs (which is great) and it is mainly usability or UI tweaks.


Tip:

Don't edit the save game file. Some people have and if/when things break I can't help fix them.Also, if you want to know how something works, check the in game guide. If you are still confused, send in a note through the in game feedback. Often it is easy to make things a little more clear


Fixes

- Changed unit portraits now correctly show in battle
- Fixed combat errors for Gladiator specialization

Usability

- Right selecting an ability will cancel the attack

- Abilities that have a single target possible no longer auto-cast them. This allows you to cancel them

UI

- Fix some UI scaling issues causing text to go outside their boxes

- Fixed minor layering of bushes in front of walls

- Tweak to camera to not recenter while units moving

Battle maps

- Fix to prevent rubble from blocking doorways

- Tweak to reduce too many props around

- On Paddocks Run map, added in extra openings in the wall

AI

- Tweak to swarming units AI for enemy targeting

Gameplay

- Minor reduction in number of patrols for towns and villages.

- Ratkin tunnellers ambush you more