Mercenary Brotherhood Demo · published
This hotfix improves animations for over 20 abilities and spells. Originally I never was planning on having too many animations in this game, as Battle Brothers has few and it is a classic. Yet with an emphasis on abilities, especially magic, with Mercenary Brotherhood I started adding it and it made a great difference. This path improves animations on many abilities and spells, and expect more passes to come. Doing this was fun. Also I reworked the dungeon from the ground up. My original idea was epic battles in dungeons that were more like multi-level caves. Caves are dark, windy, tight... and boring. So a tactics game with very long, cramped and boring battles. Sounds like a hit, right? So... yeah, this is reworked now to be more like assaulting an underground base. Much wider and straighter paths, very big rooms that are more thematic (props coming soon) and lots of enemies. And only 1 floor.