[0.7.1] Fixes and updates

Ascend From Nine Mountains · published · build 24045927

Changes

  • Added a new intro cinematic when starting a new game.

  • Updated the primary game font to include missing accented characters, and included better default fonts for other languages.

  • Updated visual effects figments to share a consistent spectral blue glow and transparency.

  • Improved the Delve rewards to group by shard source.

  • Removed the Soul Shards summary from the events interface.

  • Updated Esoteric Fusion, Esoteric Refinement, and Esoteric Infusion crafting techniques to show they create Deviation.

  • Added a technique favourites system to the Techniques menu and Stance Editor.

  • Added an "Ignore masteries" checkbox to the technique filter menu.

  • Adjusted combat screen layout:

    • Adjusted art to look not clipped.

    • Made bars smaller.

    • Changed stances to drain in a consistent fashion for both sides.

    • Replaced the expanded buff list with draggable, pinnable panels that track multiple characters and persist across sessions.

    • Improved formatting of realm and hordes.

    • Readded the manual combat queue, with entity filters.

  • Added support for bulk instant crafting.

  • Expanded the Pillar Grid control scheme with a dedicated hotkey category and multi-shard manipulation.

    • Added multi-selection support using Ctrl + Left-Click or a selection box to move and rotate shards as a group.

    • Added a Shift+R toggle for auto-rotation with a status indicator in the Action Hints panel.

    • Enhanced shard and node rotation animations.

    • Simplified tooltips for placed shards by hiding flavor text.

    • Added visible Qither beam strength labels and extended beam lengths.

  • Adjusted Pillar progression and reward mechanics.

    • Enabled immediate tile grants when increasing Pillar size without requiring Qi to unlock.

  • Mine extractors now have a maximum storage before they need to be collected.

  • Updated vein chambers on the mine map with a pulsating cyan glow and double outline.

  • Added "Formation Part Recovery" and "X Boost" as a selectable condition in the stance editor and Auto Use Item menu.

  • Some companions can now join you in Expeditions, and give benefits when doing so.

  • Added export and import functionality for figments.

  • Expanded Mo Haolang's dialogues and reactivity regarding the Yichan Formation Core.

  • Added a new main quest to give guidance around making a pillar.

  • Added dialogue events with the First Elder upon reaching Core Formation and Pillar Creation realms.

  • Removed the 'Cultivation Room' from available house blueprints and sect reward exchanges.

  • Updated restricted surname detection during character creation to be case-insensitive.

  • Improved the Jade Cutter dialog's selection logic for efficient bulk processing.

    • Added support for direct text input of shard quantities.

    • Updated the "Select All" button to distribute spirit stones equally across all owned shard types.

  • Reduced the frequency of quests when manifestation focus is set to Creativity or Empathy.

  • Doubled the amount of Twisted Remnants dropped by enemies in Twisted Maps.

Balance Changes

  • Rebalanced the Petrified Mantle by removing the 30% health cost and adding a 3-round automatic resummoning delay after destruction.

  • Fixed meteors to actually scale off mass. Reduced mass multiplier to 10% as a result.

  • Increased the effectiveness of Twin Pulse by calculating ally bonuses based on initial gains before caps or diminishing returns.

  • Adjusted the scaling and effectiveness of several consumable pills.

    • Removed Item Effectiveness scaling from Bone-Precision and Stilled-Qi Mortar pills.

    • Reduced Soul Mending Pill series toxicity cleanse by 40% and changed to flat values (30%, 45%, 60%) that ignore Item Effectiveness.

  • Rebalanced the Doomed Frailty buff to decay by halving its stacks at the end of each round.

Bug Fixes

  • Made many fixes to translations, with particular focus on korean and chinese.

  • Fixed visual rendering issues for effects across the UI and gameplay.

    • Fixed transparency bugs for VFX in UI windows.

    • Resolved graphical tearing and glitches on ultrawide monitors and in the Formations screen.

  • Fixed stat upgrades earned from incursion victories.

  • Fixed an issue where holding Ctrl to place multiple absorber shards would fail after the first placement.

  • Fixed untranslated reward names in the Mystical Region.

  • Fixed the Soulweave buff to correctly stack and display stack counts in its tooltip.

  • Fixed typos. Many typos.

  • Fixed an issue where players incorrectly regained Qi Droplets after a Lifeform Incursion victory without participating.

  • Fixed an issue where custom Lifeform portraits defaulted to standard species artwork in the Techniques tab.

  • Fixed incorrect Stability and Qi costs displayed on crafting action icons.

  • Fixed a crash when viewing the Cultivation Chamber or selecting room blueprints.

  • Improved dialogue for Trader IV at the Jiao Rest Stop to fix repetitive phrasing.

  • Fixed an issue where herb garden devices with high realm requirements, like the Gilded Essence Lantern, would not appear in the sidebar.

  • Fixed the 'One They Say Out Loud' rumor to correctly mark as 'Found' when using the Fourth Mountain cultivation seat.

  • Fixed an issue where deceased party members or pets continued to receive barriers and temporary health from AOE techniques.

  • Fixed various numerical and visual glitches in the combat UI.

    • Corrected floating-point precision errors on the Crit Multiplier display.

    • Resolved incorrect +/- formatting for negative toxicity tooltips.

    • Improved readability of combat result tabs in light mode.

  • Fixed an issue where shards rewarding Essence were missing from the pillar shard finder filter.

  • Fixed a bug where holding Ctrl to place multiple pillar components allowed an item duplication exploit on the final stack.

  • Fixed the Escape key behavior to cancel shard placement without exiting the pillar screen.

  • Fixed a missing scrollbar in the Pillar Details dialog.

  • Fixed a visual issue where inventory search filters sometimes displayed translated text instead of typed characters.

  • Fixed a visual glitch where box outlines appeared around buttons during simultaneous click and keyboard shortcut use.

  • Fixed an issue where the Bottled Storm technique could result in a negative cloud counter.

  • Fixed an issue where quests ending with a formation puzzle could be marked as completed prematurely.

  • Corrected the Rigid Wax Reagent to reduce Qi Pool costs during crafting instead of stability costs.

  • Fixed a crash when opening the recipe screen in unsaved locations.

  • Updated the stance editor to correctly identify and clear techniques lost after species or figment changes.

  • Fixed a crash when navigating or reordering techniques in stance and auto-use configuration screens.

  • Resolved issues related to expedition encounters, party selection, and UI navigation.

    • Fixed a softlock in the Loot Selection screen with a redesigned scrollable interface.

    • Corrected damage calculation for the Endless Sinkhole puzzle tile.

    • Fixed expedition party selection to exclude characters not meeting role requirements.

    • Improved wording in the Crumbled Furnace Den treasure tile.

  • Fixed manifested figments incorrectly defaulting to generic species art on the World tab aspect icon.

  • Fixed an issue where custom figment names were replaced with random names during initial manifestation.

  • Fixed a bug where Mundane realm players were shown Pillar Creation missions.

  • Fixed a bug where attempting to place a Pillar schema in an invalid location duplicated shards in the inventory.

  • Corrected the Blazing Resurgence technique to trigger after use to fix a Lunar Shift persistence exploit.

  • Fixed an issue where inviting temporary companions forced the replacement of specific permanent members.

  • Fixed an issue where Shadow Sickness self-damage incorrectly bypassed the Isolated Space buff.

  • Optimized visual effects for loot collection to resolve frame rate drops on high-resolution displays.

  • Added the missing Life Flourishing tier of the Incandescent Part Recovery enchantment to Mo Haolang's token shop.

  • Fixed the Combat Zoom slider to correctly scale character size between 100% and 150%.

  • Fixed an issue where location-based events would fail to trigger if other character events were also available.

ModAPI

  • Added an Export Schema button to the Pillar Grid in development builds to copy layout data to the clipboard, ready to be pasted into a pillar schema.