AHA Asset Horde Arena · published
In this update, I started reworking the combat system and added the first melee attack — Hammer.
Some abilities can now use flying weapons that stay near the player and automatically attack enemies:
🔥 Fireball — a flying staff appears near the player and shoots at enemies.
🌑 Dark Shot — uses the same system.
🔨 Hammer — a flying hammer appears near the player and attacks nearby enemies.
At the same time, I wanted to keep some direct control over combat. The ability placed in the first active ability slot is considered the weapon currently "in the player's hands". The player controls the direction of its attack manually.
All other abilities use automatic targeting.
For now, this system is only a test implementation for these three abilities, but you can already try it out and see how it feels.
I’ll gradually bring the other abilities into this system and add many more melee attacks.
I think this makes the game much more dynamic and fun!