
Hey everyone!
We're once again continuing to make a great deal of progress! This update makes improvements to the combat system, the relic system, and even allows you to take a break and pick right back up where you left off!
Here's the full list of changes:
BETTER COMBAT
- Snaar will now permanently chase you if you kill their nearby superior.
- Rangers will now attack you if a xylander is killed.
- Snaar can now be mini-stunned if they take enough damage during the warmup of their attack (such as a shotgun blast).
- Xylanders can now be mini-stunned if you headshot them during the warmup of their attack.
- Cymaran can now be mini-stunned if they take enough damage during the warmup of their melee attack.
- Cymaran can now be mini-stunned if you power shot them during their ranged attack.
- Kagorox can now be mini-stunned if they take enough damage during the warmup of their yell.
- Shooting an enemy at point blank past their shields will now cause the attack to ignore the shield and damage their health directly.
RELIC SELLING
- You can now sell relics! Visiting Starlyn's shop now gives you the option to switch between unlocking items with relics, or selling them.
- Relics are now carried over between runs - even if you exit the game. To kick things off, have one of each!
NEW & IMPROVED
- Exoverse now saves your game automatically if use the "Quit to Title" or "Quit Game" menu options! You can resume your saved game by selecting "Continue" in the main menu.
- The escape key can now be used to exit the tab screens.
- Changed the area cleared graphic. Think it's good now? Maybe?
- Diamond weapons now ignore range modifiers - meaning they do the same amount of damage no matter how far away you are.
- The portal certain enemies come from is now more consistent between planning phases.
- Replaced the "Wave Complete!" graphic with a "Round Complete!" graphic at the end of rounds.
- Added kamikazes to Metroplex II.
- Added labels to the arrow displays for switching between shops and tab screens.
- Increased Space Jam's base health from 2,000 to 2,250.
BUG FIXES
- Fixed a bug causing the bonus damage indicator to sometimes appear when it shouldn't.
- Shields now properly have collision with missiles.
- The Beacon's shield now has collision with bullets and missiles.
Thank you everyone! We'll see you out there in the Exoverse!