Data Hacker: Reboot Soundtrack · published
# v0.8.1 Change Log:
Tweaks and Bug Fixes:
# Usual typo, text-wrapping and collision tweaks/fixes
# Fixed a bunch of typing inconsistencies
# Some enemies now have a weakness to Dragonfire
# A large amount of tweaks to skills and classes, including descriptors for buffs
# Addressed an out-of-place border graphic error in Vic.
# Removed some of the apartments from Metros, which gives a clear path if needed
# Blocked off Utania Ethyr trail until the area is complete.
# Stopped the Enigmatic man from turning into a wisp after talking to him.
# Xzus' sprite will no disappear after cutscene as intended (O'Sola)
# Levant will now hand over Damasc's weapon twin as intended (O'Sola)
# Halberdier's Offensive stance will now only affect himself, rather than the whole party (O'Sola)
# Stopped Temple of Light entrance cutscene from repeating (O'Sola)
# Fixed the Grindhouse entrance 'finicky-ness'
New Content and Additions:
# Introduced the 'Convergence' endgame dungeon. The World Shard for this area can be found in the Temple of Light (O'Sola)
# Equipping a Familiar now allows the user to absorb certain elemental damage
# Added some more foliage to the edges of Pleizoic
# Gave the Ornatice Witch (Alexandia) a dialogue portrait
# Added some Containers to Anyang & Outers.
# Added a series of Fortune-based states which update at the start of battle and can increase a number of 'chance' effects like Critical hits
# Chips can now be used to induce an aura that have various positive effects that last around 9 turns in battle
# Data Core Tz can now be used to permanently boost a character's stats
# Updated a number of characters with new graphics
# Added Psymance and Induction skill types, for better categorisation
# Weapons Vendor in Victorium will now actually sell some Special Augment Cores.