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Alpha Patch 10 · Soulstonia Playtest patch notes · SteamPeaks
Soulstonia Playtest
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Patches
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Alpha Patch 10
Alpha Patch 10
Soulstonia Playtest
· published
43 days ago
All events
Read on Steam
Changes
Implemented the Spellbook, Spell Scrolls, and Spellcasting
Implemented many new audio effects
Implemented accessibility settings
Improved character movement smoothness
Item tooltips in the crafting panel now show item crafting recipes
Quest HUD now has a New Quest button when no quests are active
Audio settings sliders now update the game volume while paused
Added a confirm sell modal for expensive items in trade inventory
Summoner icons now flash red when at low health
Summoners can no longer take damage during cinematics
Summoners failing to navigate to far away Objects and NPCs is fixed
Fixed the background image in the loading screen getting cut off at some aspect ratios
Added fade in/out animations to current quest objectives in HUD
Fixed crafting panel bugs
Summoners now avoid aggro'd enemies and trees better
Aggro'd enemies now stop following you once you leave their spawn area
Disabled enemy aggro behavior during cinematics
Disabled aggro NPC follow/Summoner evasion behavior while your Summoner is in a village
Lootboxes now give multiples of stackable items
Made enemies do less damage
Despawned Cactus sprite is no longer an iron vein
Fixed duplicated Stolen Kettles in the Ghost Story quest
Colossal Troll now spawns as a big enemy
Added a delay to the end of dialogue speech bubbles
Apostrophes are fixed in the font
Attacking an enemy with a bow now paths to edge of attack radius then shoots, without going into melee range
Made the current quest HUD button hitboxes smaller, added a hand cursor on hover