Hi dear playtesters!
Here comes a new version, focusing on optimization and bugfixes.
A bigger update should be released during the next week. In the meantime, enjoy!
Major Fixes
- Softlock when rerolling upgrades: fixed.
- Summons: no longer count toward the employee limit, and the summoning system has been stabilized.
- Skeletons no longer fail to die.
- Units no longer fall into holes after being knocked back.
- Tutorials: fixed restart behavior after certain events.
- Events: the upgrade screen now waits for an event to end before appearing.
Tutorial (FTUE)
- The Hammer replaces the Poison tower in the recruitment activity.
- No more random events during the tutorial.
- Rats have been removed from the tutorial to simplify onboarding.
Content
Gameplay
- Damage system adjustments (formulas and utilities).
- Fixed event raycasting for more reliable selection.
Narration
- The first narrative dialogue now appears on your first run.
Music
- New music on the title screen.
Localization
- Fixed several localization keys.
See you soon for another update!