Build 25261717

build

Infamous Keepers Playtest · public · first seen

PICS live
1
Branches
3
Depots changed
Download delta
20:30 UTC
Time · UTC
Patch notes · published by the developer

New version - 0.3.1.23

On Steam

Hi dear playtesters!

Here comes a new version, focusing on optimization and bugfixes.

A bigger update should be released during the next week. In the meantime, enjoy!

Major Fixes

  • Softlock when rerolling upgrades: fixed.
  • Summons: no longer count toward the employee limit, and the summoning system has been stabilized.
  • Skeletons no longer fail to die.
  • Units no longer fall into holes after being knocked back.
  • Tutorials: fixed restart behavior after certain events.
  • Events: the upgrade screen now waits for an event to end before appearing.

Tutorial (FTUE)

  • The Hammer replaces the Poison tower in the recruitment activity.
  • No more random events during the tutorial.
  • Rats have been removed from the tutorial to simplify onboarding.

Content

  • Added a new Relic.

Gameplay

  • Damage system adjustments (formulas and utilities).
  • Fixed event raycasting for more reliable selection.

Narration

  • The first narrative dialogue now appears on your first run.

Music

  • New music on the title screen.

Localization

  • Fixed several localization keys.

See you soon for another update!

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
46269824848061081163956579
46269836787365030427020854
46269843611497109071027530