Patch notes - v0.6.45

major update

Multi Idle · published


Patch Notes - Steam v0.6.45

General:

  • New: Backup system changed to a zip file to include all data instead of the current character.
  • New: Number formatting for standard limit raised from Q, to Ttg. (e+15 to e+93)
  • Change: Redeeming codes no longer requires an active connection in the arena.
  • Bugfix: Developer secwet button for giving free redeemables has been removed. (whoops)
  • Bugfix: Resources now correctly update text when subtracting from them.
  • Bugfix: Redeem menu now defaults to code redemption.

Advanced Combat:

  • Bugfix: Ice Spike incorectly gave the Power Charge to the one being damaged, instead of the caster.
  • Bugfix: Various naming corrections for Magic Missile. (Skill now clickable for codex entry)


Clicker:

  • New: Upgrade Beginners Damage unlocked at hero level 2, 3, 4.
  • New: Upgrade Beginners Armor unlocked at hero level 3, 4.
  • New: Upgrade Beginners Health unlocked at hero level 3, 4.
  • Bugfix: Upgrades will no longer be hidden until restart when purchasing.
  • Bugfix: level 2 of Basic Wood and Food cost increased to 1800 from 181.
  • Balance: Upgrade Caves Give More Loot Cost scaling lowered. Max level now ends at 2403 compared to 55k.
  • Balance: Upgrade Basic Hero Health now starts at 12, from 3.
  • Balance: Upgrade Basic Hero Damage now starts at 4, from 1.



Hero:

  • Bugfix: Hero Experience bar for first time players now shows slightly full bar instead of full.
  • Bugfix: Now shows correct hero experience before the first fight.



Inventory:

  • New: Newly rolled items now gain 2 additional item level (rank) per rarity increase.
  • New: Newly rolled items now have a multiplier for item level that ranges between 0.91-1.09 based on rarity.
  • Bugfix: Space has been added between value and affix for totem effects.
  • Bugfix: Selling/Dismantling items with levels lower than 30 now reward properly.


Kingdom:

  • Rework: The kingdom has seen a large overhaul.
  • Bugfix: Recruit soldier tooltip no longer covers majority of the army tab.
  • Balance: Soldiers now cost 0.75 gold to recruit from 1.20.