Patch notes - v0.6.49

major update

Multi Idle · published

Patch Notes - Steam v0.6.49

General:

  • New: Main menu
  • New: Unique items have been added to the game! There are currently 14.
  • New: Tutorial windows can be clicked and dragged now.
  • New: Tutorial windows can be be resized by scrolling with the mouse over the window.
  • New: New Backup system that replaces the old one. (Can now view, create and restore saves)
  • New: Anonymous Data Tracking Cconsent window.
  • New: Toggle Setting for Cosmetic Notifications.
  • Bugfix: Combat Stats panel is no longer switched to every 10 seconds.

Affixes:

  • New: Absolute Charges - Prevents frenzy, And shell charges from naturally expiring at the end of the action and damage received triggers.
  • New: Zagursk Empowerment - Prevents basic attacks from dealing damage. Fighter gains power charges up to 5 at end of action.

Advanced Combat:

  • New: Frenzy charges now correctly work.
  • New: Shell charges now correctly work.
  • New: Multi-Action now works. (was referenced with no ways to obtain)
  • New: Multi-Attack now works. (was referenced with no ways to obtain)
  • New: Shocked ailment is now applicable. (There were no skills outside arena that could activate this)
  • New: Slowed ailment is now applicable. (There were no skills outside arena that could activate this)
  • Bugfix: In dungeon fights, Charges properly reset between new opponents now.

Hero:

  • Added: The tooltip for the hero stat block now shows the numerical value of experience.
  • Bugfix: Cave expeditions now properly consume resources/Begin only when you have 1 cave or more.

Dungeon:

  • Bugfix: Infinite dungeon XP from restarting dungeon.

Inventory:

  • New: New affix added to prefix rolls: % Increased Hero Experience Gain
  • Fix: Affix 'Multiplier to Value of Newly Rolled Items' may not have worked 100% of the time.
  • Kingdom:
  • New: Kingdom now gains 1 happiness for every unused Focus point.
  • Added: A ? Help has been added to the Jobs section.
  • Balance: Projects no longer reset progress on Rebirth.
  • UI: Job Multiplier and Bonus numbers should no longer display unnecessary decimal numbers.
  • Bugfix: Grammar/text
  • Bugfix: Horizontal scrolling on buildings.
  • Bugfix: Offline loop was not being calculated for offline progress

Passive:

  • New: Can now directly search by ID of a node by inputting "id:" before the number. (Ex: ID:123)
  • New: Damage nodes for Fire, Lightning and Physical have been added around the tree
  • New: Search bar can be closed by clicking the bar again.
  • Change: 4 passives (31, 32, 140, 141) converted to "Unique Item Insurance". Tags: Item, Inventory, Unique.
  • Change: 6 Hero Experience (55,56,110,112,114,116) nodes value raised from 10% to 20%
  • Change: WIP Nodes 145-160 Re-purposed.

Miscellaneous:

  • Added stat to Hero category: Character Stat: Additional Expedition Event Chance.
  • Notifications drop down buttons now minimize with a smaller window.
  • Logger timestamps now show 0# instead of ##. (01:01:01 instead of 1:1:1)
Patch notes - v0.6.49 · Multi Idle patch notes · SteamPeaks