Patch Notes - Cooldown Feedback, and Platform Drop Fixes

project paradox playtest · published

Patch Notes - Cooldown Feedback, and Platform Drop Fixes

New Features

  • Cooldown Feedback - Added clearer weapon, reload, ability, and Special cooldown feedback. Weapon visuals now refill as cooldowns complete, with improved ability color and readiness presentation.

Bug Fixes

  • Platform Drop Enemy Handling - Enemies standing on moving platforms are now detected and forced into a proper fall before the platform moves.
  • Agent-Aware Enemy Navigation - Procedural spawning, placement, and recovery now use each enemy's own navigation profile, preventing larger enemies from being placed on incompatible cargo-roof paths.
Patch Notes - Cooldown Feedback, and Platform Drop Fixes · project paradox playtest patch notes · SteamPeaks