Project: Doors · published
Hello, everyone! A new patch is live, bringing fixes and improvements.
Items:
Rubber ducky: new functionality
Door handle: new functionality (Someone asked for fast travel)
Button: new functionality
Maxwell: Should play music as expected
New item: Disco ball
Dev note: We expect you to test all the living hell out of door handles as we expect a lot of edge cases with its function
Locations:
Hunting grounds: fixed artifact, location now should appear in expedition as expected when artifact activated in lobby
Platform: Added bugged items spawns
Parking: Added bugged items spawns
Offices: Added bugged items spawns
Enemies:
All npcs: Pathing improvements (Non Euclidean pathing is, indeed, complex)
Grungler: Little guys should correctly play animation client side when stunned with flashlight
Dev note: Pathing improvements should also fix some performance issues. Npc's should stop bugging inside doors spamming transitions
UI And screen effects:
Returned long gone low sanity effect
See you exploring the updated world!