Demo Update

Project: Doors · published

Hey, Wonderers!

We have just uploaded a big demo update, where we fixed some bugs you guys reported & improved voice chat + input.

⚠️ Make sure you update the game! To play online, you and your teammates must have the same new version of the game. Different version will lead to conflicts and you won't be able to play together.

Patch notes

Voice chat:

  • Deceased employees can hear alive employees once again

  • If you are standing near employee that speaking into a radio - you will hear this employee normally without radio filter

Input:

  • Fixed camera movement lagging on higher framerates

  • Smoother camera and player hands (with items) turning

Enemies:

  • Enemies in unloaded rooms no longer seek players or listen to sounds.

  • Enemies that dont leave their rooms also unloaded when room unloaded

  • Enemies no longer look at a ceiling when chasing players

  • Angel should stuck on empty spaces less often

  • Enemies drain sanity when chasing players as intended

  • Enemies spawned outside their usual rooms with Enemy Shuffle artifact effect should act and chase as intended

Other:

  • Changing screen resolution in settings should work on Windows platforms (apart of refresh rate. Refresh rate is either toggled on with VSync or uses Framerate cap value)

  • Bunker emergency generator should be interactable and working as intended

  • Minor localization fixes

  • After resurrecting crouching should work as intended