Patch Demo 1.4.5

Project: Doors · published

⚠️ All players need to update their game to play online

Hey, everyone!

We have been monitoring your reports and reviews on Steam, so this patch fixes almost everything you guys reported. Thank you all so much for sharing your feedback, and we hope you continue to do so! Now onto the patch notes.

🎒 Lobby and expedition:

  • When host exits expedition via ESC menu  lobby will NOT be disbanded and all players will be returned to main menu into existing lobby. (Lobby still will be disbanded if host crashes of completely exits game)

⚙️ Optimization:

  • Another optimization pass on main camp

🔧 Player settings:

  • Added Brightness slider into 'Graphics' settings

🔨 Minor fixes:

  • Flashlights FOV and brightness adjusted for new player camera FOV values (And no longer appear like laser pointers on max FOV)

  • Disco ball now properly counted into quota

  • Fixed lighting flickering when traversing rooms backpedaling

  • When exiting backrooms players should not be placed into locked places such as staff room in thrift store or locked cargo lift in bunker

  • Cursor now by default confined to game window

  • More sounds volume normalization

  • Doors leading into same room (i.e. when you place two door handles inside same room) should open correctly and stay visible and interactable