Simon and Friends 0.0.3

Simon and Friends Demo · published

Slightly boosted voiceline audio up to bring them in line with rest of the game's audio (undocumented from previous patch)

Added internal audio mixer to prevent some voicelines playing louder

Dying/dead units' hitboxes are now correctly ignored by other units, and only interact with flings and gravity

Fixed non-damaging attacks failing to reward XP if the attack resulted in throwing the enemy out of bounds

Fixed Elastic Cord not deducing ammo upon activation

Fixed highlighted weapon and its displayed tooltip being out of sync

Fixed some weapon labels showing internal names instead of public names

Fixed camera tracking adding already resolved units back into tracking, causing unintended zoomouts on larger scale action

Adjusted camera tracking top treshhold to 0.9 of vertical bounds, from 0.8, resulting in less aggressive zoomouts for tracking