Heavy Particle Collision can now target individual surface tiles, destroying local infrastructure, creating temporary lava fields and causing a short-lived planetary happiness penalty.
Surface building tooltips now always show their same-type adjacency bonus when applicable, including when the current bonus is 0%.
Added a Large Number Scale (naming) gameplay setting with Short Scale as the default and optional Long Scale naming.
Early civilizations can now construct Sea Ports only on water tiles they control.
build 0.12.1 · Once Upon The Universe patch notes · SteamPeaks