Update 1.44 Patch Notes

Redmatch 2 - Fashionable Attire Bundle · published

1.44.7 (April 4)

  • Added the wipeachievements command (does not wipe progress for progress-based achievements)
  • Fixed a bug where progress-based achievements didn't update properly when their requirements were changed (i.e. a new map added), preventing players who started playing on old versions of the game from completing them
  • Fixed an issue with achievement progress save serialization

1.44.6 (March 23)

  • Fixed an issue where all players on the scoreboard had a muted icon

1.44.5 (March 21)

  • Added resource pack support for the Double Barrel
  • Decreased the size of icons on the scoreboard
  • Added a Server Booster icon on the scoreboard for players who boost the Discord server ( https://redmatchgame.com/discord )

Custom Map SDK v1.1.2 (January 25)

  • Added the MapLoadedTrigger, TimeTrialStartedTrigger, and TimeTrialFinishedTrigger
  • Added SMG Damage, Double Barrel Damage, and Knockback Multiplier to the match setting overrides
  • Added many new components to the whitelist

1.44.4 (January 25)

  • Fixed a bug where new Time Trial replays did not properly display the player camera pitch
  • Added the "Time Trial Checkpoint Opacity" setting
  • Updated Custom Map SDK to v1.1.2

1.44.3 (December 21)

  • Fixed a bug where when you died to a double barrel, it would not display the icon and some UI would get messed up.
  • Made the player apply jump force in the local up direction instead of the world up direction. This doesn't change the game at all, but allows for upside-down players to jump on custom maps.

1.44.2 (December 19)

  • Decreased required level for Double Barrel from 35 to 25.

1.44.1 (December 19)

  • Fixed a visual bug when shooting in the middle of a double barrel reload animation.
  • Increased the double barrel's knockback.
  • Allowed weapon knockback to be used on time trials.