Cosmic Survivor · published · build 24765060
Main shots are now plasma lances that rotate to face their direction, with a flash at the muzzle and on impact. Every ship got its own silhouette: a comet for the LK-15, shards for the ANCIENT ONE, a fragmented bolt for the DEVASTATOR, a rainbow flame for the PRISM-7 and a faceted crystal for the SOMBRA IX.
The LATERAL LASER became a ribbon of ions, and the PIERCING LASER came alive with plasma pulses and electric filaments.
A new screen lays out the campaign's 9 cycles, as a briefing before phase 1 and as a MAP tab on the boss victory screen. Phases light up as you advance, and each boss is only revealed once you've beaten it.
The collectible core is now an animated AA battery, far less intrusive on screen. Its value is read from the bars on the battery: 1, 2 or 3.
Good hunting, pilots. 🚀