Retransmission Playtest Update

RETRANSMISSION Playtest · published

  • Fully implemented gate system with opening, closing, and strategic use during gameplay
  • Reworked CCTV system with improved switching, visibility, and responsiveness
  • Improved enemy AI for more dynamic and unpredictable behavior
  • Added closed cabin system, introducing new navigation and exploration challenges
  • General gameplay balance improvements and pacing adjustments
  • Added solo testing mode with character switching using the "U" key
  • Added server creation with custom server naming