Breathedge 2 · published · build 25077518
Thanks again to everyone sending in reports — this batch came almost entirely from your feedback.
Balance
Reduced food, water and fatigue drain rates by 15% in standard mode.
We received a lot of feedback about how fast hunger and thirst drain, and based on it we decided to slow things down — in our view this should make the game feel better to play. As a reminder, if the game still feels too demanding, there are Easy and Story difficulties, and you can switch at any point without starting a new game.
Fixes
DIY upgrades installed into a food or water machine no longer reset to 100 durability when removed.
Fixed an issue where the gamepad would switch on and stay locked, making it impossible to switch back to keyboard.
Fixed the invisible mouse cursor in menus for players with a yoke, wheel or pedals connected.
Fixed the robot at the station not coming out of the door if you died next to it during the first dialogue and respawned on the train.
Battery on the hatch: the quest no longer requires breaking ice if the battery was found somewhere else — any battery from any location now works.
Knocking the ice off the 10g antenna very quickly sometimes didn't count toward the stage and blocked further progress. Fixed.
Breaking the ice on the station door didn't always advance the quest. Fixed.
Steam Trading Cards
Steam Trading Cards have been added to the game.