This update focuses on UI fixes, collection and loose gem display adjustments, and improvements to various in-game text expressions.
Main changes
- Fixed a possible issue where the initial loose gem could retain an old index after being moved to the top following Auto Cut
- Added a Ctrl+Z explanation to the gallery documentation
- Fixed an issue in the quest scene where the top scene-selection tabs could interfere with card tiles due to Z-order behavior
- Revised and corrected rarity expressions
- Added a new table texture
- Fixed an issue where color intensity did not change properly when purchasing multicolor loose gems
- Increased the default color intensity in the collection display
- Revised mineral description text
This update improves consistency in both presentation and behavior, while also refining several smaller usability details.