Patch 1.1.3 – UI Fixes, Collection Adjustments, and Text Improvements

RigidGems Museum · published

This update focuses on UI fixes, collection and loose gem display adjustments, and improvements to various in-game text expressions.

Main changes

  • Fixed a possible issue where the initial loose gem could retain an old index after being moved to the top following Auto Cut
  • Added a Ctrl+Z explanation to the gallery documentation
  • Fixed an issue in the quest scene where the top scene-selection tabs could interfere with card tiles due to Z-order behavior
  • Revised and corrected rarity expressions
  • Added a new table texture
  • Fixed an issue where color intensity did not change properly when purchasing multicolor loose gems
  • Increased the default color intensity in the collection display
  • Revised mineral description text

This update improves consistency in both presentation and behavior, while also refining several smaller usability details.