Patch 1.3.3

All Will Fall · published · build 24654363

Hey Survivors,

Bringing you another small update with fixes and QoL additions.

Changelog:

  • Fixed boats getting stuck with high priority Gatherables

  • Add ignore mark priority for pushers so they can push things that are not marked - fixes Pushers not pushing floating rockets

  • Add reverse path node connections where entrances are - fixes entrances becoming one-way in rare cases

  • Allow Building any blueprint in sandbox

  • Add Boats to the resource buildings list UI

  • Boats are considered circles (as opposed to squares) when generating sailable area - makes boat passages between diagonal walls consistent

  • Don't show explode resource bubbles on explosives that player can't detonate

  • Fix Stuck building event - no more targeting itself

  • Fix incorrect physics stress outcomes while building by not overestimating connection strengths

  • Update translations

Please, keep reporting bugs via the in-game tool or by posting on our Discord!


PLAY ALL WILL FALL

Patch 1.3.3 · All Will Fall patch notes · SteamPeaks