🛡️ Build 0.5.0 Has Arrived

major update

Gate Guard Simulator Playtest · published · build 23588601

Welcome to the Gate Guard Simulator Open Playtest!

The gates are open, Guards!

First of all, thank you for joining us for the Gate Guard Simulator Open Playtest. Whether you've been following the game for months or have just discovered it recently, we're thrilled to have you here.

Your feedback is incredibly valuable and will help us improve the game before release. Every bug report, suggestion, and observation helps us make Gate Guard Simulator better.

Join Our Discord Community

If you haven't already, we invite you to join our Discord server.

There you'll find a friendly community of fellow Gate Guards, be able to chat directly with the developers, and report any bugs or issues you encounter during the playtest.

If you find a bug, please let us know through our bug report forum on Discord. The more information you can provide, the easier it will be for us to investigate and fix the issue.

Content Creation is Welcome

Want to stream the game, record videos, or share screenshots with your community?

Go for it!

We're excited to finally open the gates and allow everyone to create content around Gate Guard Simulator. If you do make something, we'd love to see it, so feel free to share it with us in Discord.

Latest Changes

For those who participated in our previous closed playtests, we've just updated the build with a number of improvements and fixes.

New Features

  • Added support for multiple languages

  • More tutorials, e.g. for checking pockets

  • Better styling of the player feedback UI

  • Redesign of bell model

  • Quick select buttons for rulebook

  • Changes to the Video Settings: lower settings (can) look prettier now

Fixes

  • Various character bugs

  • Set up correct LODs for characters

  • Issue where plague days become too dark

  • Bailiff Lipsync getting off-sync

  • Balancing adaptions

  • Chicken should not cause mayhem (mayhen?) anymore

  • Fix blurry rulebook material

  • Various collision issues

  • Pickup objects can no longer get stuck in player resources container

  • Pickup objects are now saved again when put into guard quarters

  • Multiple issues with npc navigation

  • Correct Goose result is now deny

  • Added commoner papers for some visitors that were still missing it

  • Loading screen now no longer shows world loading in

  • Day transition sometimes showing assets being loaded in

  • Multiple fixes for level geometry

  • Multiple fixes for controller support

  • Tutorial hint is now displayed when purchasing tomato basket

  • Improve footstep sounds when sprinting

  • Display error in input settings

  • Wagon offsets for visitors further back in the queue

  • Voice sounds sometimes used the wrong sound channel

  • Correctly display

  • Candle not working when equipping while already standing next to cargo

  • Guards changing color depending on distance

  • Bailiff getting stuck at NPC guard

Known Issues

  • Performance: ongoing optimizations

  • Asset Optimization: The scene still contains non-optimized assets

  • NPC: There are still glitching clothing items

  • Language Support: Some texts not translated for Japanese, French, Russian (~90% completed)

  • Known Bugs:

    • "no bags" version of male peasant chest piece intersecting

    • Check birthday clears previous mark

    • Middle Cell Prisoner sometimes doesn't leave prison on release

    • Widescreen not 100% supported

    • Tomato decals look weird when throwing them on chickens

    • Main Menu animation problems

Thank you again for helping us build Gate Guard Simulator ❤️