Hazard Pay Playtest · published
Surveillance Replay - Completed levels now play back a security camera replay before showing your score, complete with CRT overlay, VHS effects, and tape noise. Skippable with ESC/Space/Enter or gamepad
Replay Tape - Replay your best completions from the level preview screen with a cassette tape button
Sector 1 Restructure - Reorganized Sector 1 progression with new tutorial levels for buttons, cloth mechanics, and grates based on playtester feedback
Sector 2 Progression - Full Sector 2 overworld path with scientist, blood bridge, scanner, and battery tutorials plus story transitions
Sector 3 Progression - Populated Sector 3 with tongue creature mechanic levels
Sector 4 & 5 Gate Dialogue - Director-voiced dialogue at sector gates that branches based on your choices
Gate Requirement Chains - Each sector gate now requires completing all preceding sectors
Once-per-visit Dialogue - Some dialogue lines now show once per visit, revealing new information each time
Font Support - Added pixel-perfect Chinese font fallback
Level Editor Improvements - Dual-panel layout, search filters, cursor preview, auto-scroll, and per-tile text editing
Tutorial Streamlined - Removed redundant tutorial steps; flow is now simpler and faster
VHS Effect Overhaul - Unified CRT/VHS shader with separate modes for rewind and surveillance
Pause Behavior - Pausing now freezes gameplay while keeping the world visible behind the overlay
Ico Hints - All pulsing hint icons now blink in sync with a smooth fade
Dialogue Speech - Cleaner character voice system with per-character pitch
Bubble Timing - Speech bubble animations now use consistent, coupled timing
Fixed level editor thumbnail overlap when generating icons quickly
Fixed VHS flicker during manual level reset
Fixed level complete animation offset on wider displays
Fixed dialogue balloon flickering on first appearance
Fixed floating speech bubbles when speaker is removed mid-dialogue
Fixed breath vapor not updating position during undo
Fixed breath vapor not restarting after level restart
Fixed crash when exiting level during active dialogue
Fixed dialogue text scrolling to wrong position on long lines
Fixed leaderboard showing stale scores after completing a level
Removed unused shaders and 111 unused texture masks (smaller download, an entire MEGABYTE!)