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Hazard Pay Playtest
Patches
0.24.0 - One more step
0.24.0 - One more step
Hazard Pay Playtest
· published
15 Mar 2026, 19:49 UTC
All events
Read on Steam
New Features
End-Sequence Music
- Ending sequences now play a dedicated music track
Final Choice Truck Exit
- After making the final choice, you can leave the level immediately without scanning remaining evidence
Rolling Credits
- Scrolling credits play after the newspaper ending screen (skippable)
Ending Replay
- After credits, ending progress resets so you can replay for all 3 conclusions without starting a new save
Transient Gate System
- Roadblocks and fences can now re-evaluate and reblock when conditions change
Sector 5 One-Way Block
- Prevents backtracking while the ending is in progress
Final Choice Dialogue
- Gate dialogue branches based on your final choice
Creature Reaction Dialogue
- Scientists now react to nearby tongue and tentacle creature events
Tentacle Tutorial Levels
- New teaching and reinforcement levels for tentacle creature mechanics
Creature Indicator Toggle
- New setting to show/hide tongue path and tentacle plan visualizations
Collector Creature
- New static prop with eye tracking
Ash + Tongue Creature Recipe
- Pushing ash into a tongue creature now works in both directions
Scooter Prop
- New decorative scooter
Replay Tape Outline
- Tape on level preview now shows a highlight on hover/focus
Improvements
Steam Achievements
- Now active in playtest builds
Dialogue Highlights
- Key terms highlighted in gold across all dialogue
End-Sequence Timing
- More reliable ending sequence with proper conclusion detection
Overworld Tuning
- Shorter failsafe drive path and reduced helicopter fly distance
Vent Artwork
- Updated vent sprites
Floor Tiles
- New floor tile variants
Sprite Refreshes
- Updated fern plant, rebel scientist, and collector base sprites
Credits
- Updated music credit attribution
Level Design
- Revised multiple levels across Sectors 3-5
Level Editor
- Scene filters, sticky structure panel, inline log, middle-click tile cycling
Wire Editor
- Connection-aware wire system with two-click line tool, debug overlay
Bug Fixes
Fixed crash when teleporting truck during non-failsafe endings
Fixed end sequence triggering before the finale level was actually played
Fixed crash in Sector 5 cinematic with empty rebel cells
Fixed end boss cinematic ordering issue
Fixed tongue creatures ignoring tentacle tip positions
Fixed tongue merge path indicator not displaying after merge
Fixed path indicator circle/line alpha mismatch
Fixed Level Editor button destroying unsaved work
Fixed wire editor click spam and stale peering merge issues