0.24.0 - One more step

Hazard Pay Playtest · published

New Features

  • End-Sequence Music - Ending sequences now play a dedicated music track
  • Final Choice Truck Exit - After making the final choice, you can leave the level immediately without scanning remaining evidence
  • Rolling Credits - Scrolling credits play after the newspaper ending screen (skippable)
  • Ending Replay - After credits, ending progress resets so you can replay for all 3 conclusions without starting a new save
  • Transient Gate System - Roadblocks and fences can now re-evaluate and reblock when conditions change
  • Sector 5 One-Way Block - Prevents backtracking while the ending is in progress
  • Final Choice Dialogue - Gate dialogue branches based on your final choice
  • Creature Reaction Dialogue - Scientists now react to nearby tongue and tentacle creature events
  • Tentacle Tutorial Levels - New teaching and reinforcement levels for tentacle creature mechanics
  • Creature Indicator Toggle - New setting to show/hide tongue path and tentacle plan visualizations
  • Collector Creature - New static prop with eye tracking
  • Ash + Tongue Creature Recipe - Pushing ash into a tongue creature now works in both directions
  • Scooter Prop - New decorative scooter
  • Replay Tape Outline - Tape on level preview now shows a highlight on hover/focus

Improvements

  • Steam Achievements - Now active in playtest builds
  • Dialogue Highlights - Key terms highlighted in gold across all dialogue
  • End-Sequence Timing - More reliable ending sequence with proper conclusion detection
  • Overworld Tuning - Shorter failsafe drive path and reduced helicopter fly distance
  • Vent Artwork - Updated vent sprites
  • Floor Tiles - New floor tile variants
  • Sprite Refreshes - Updated fern plant, rebel scientist, and collector base sprites
  • Credits - Updated music credit attribution
  • Level Design - Revised multiple levels across Sectors 3-5
  • Level Editor - Scene filters, sticky structure panel, inline log, middle-click tile cycling
  • Wire Editor - Connection-aware wire system with two-click line tool, debug overlay

Bug Fixes

  • Fixed crash when teleporting truck during non-failsafe endings
  • Fixed end sequence triggering before the finale level was actually played
  • Fixed crash in Sector 5 cinematic with empty rebel cells
  • Fixed end boss cinematic ordering issue
  • Fixed tongue creatures ignoring tentacle tip positions
  • Fixed tongue merge path indicator not displaying after merge
  • Fixed path indicator circle/line alpha mismatch
  • Fixed Level Editor button destroying unsaved work
  • Fixed wire editor click spam and stale peering merge issues