Alpha Update 32 - ‘Tis the season

FORCED SHOWDOWN - Deluxe Edition Content · published

Champions,

This time we’ve introduced the last major element to the dailies (we think) with Seasons. They’re a collection of your daily scores across a longer period, so we can clearly see who spends the most time playing the game ;)

We also added a second version of the Garden world, and finished up the Voice acting and Path to Recognition structure (you can now lose it if you are defeated too many times)

With some of the changes with this patch we’ve done another progress wipe, but hopefully there shouldn’t be too many more.

Features

  • Voices for all champions are now in the game! Through collaboration with voice actors from around the world the characters in the game are beginning to “voice” their opinion on what you do and how you play. Find more info on our awesome actors behind the voices via our team site on http://eternalarenas.com/team/ - We have also now added the option for you guys to turn down or UP the volume of the voice acting in game.
  • Daily Seasons
    • Your daily attempts are now scored across a period of (currently) a month.
    • Rankings are available in the menu to show how well each player is doing overall in the dailies.

  • Broken Garden World

    • A new world for Chamber 2 of the campaigns, this is the “upgraded” version of the Garden world.
    • It features a lot of new enemies and some old friends as well :)
    • It’s very much work in progress, for example, the soundscape hasn’t been made at all but we want to test it out a bit.

  • All campaign modes are now roguelike (similar to Path to Honor).
  • Added a beginner mode with lower difficulties, no summoning portals or special rules, 2 chambers, fewer bosses in rotation and only common upgrades. Medium and hard modes now start a bit tougher and scale to harder difficulties in later chambers.
  • New special rules added.

Balance

  • Cone attacks now hit any target touched by the cone, rather than only targets entirely inside it. Ravager and Volco attacks were particularly affected by this.
  • Enemies from summoning portals now aggro you upon spawning.
  • Dailies increase more in difficulty from arena to arena and from battle to battle. Arena 7 of battle 3 is now 60% higher difficulty than in A31.
  • Duobot now increases damage by 2% per kill, down from 3%.
  • Siphon Strength boon nerfed from 4 to 3 health per card played.
  • Stayin' Alive rule changed from 10 damage per 3 sec to 10 damage per 5 sec.
  • Murphy's Dropkick rule replaced by a new rule called Necromancer.

Quality of life

  • Changed the default ability buttons to use LMB, RMB, E and R, in that order. This is part of an ongoing process to try out different default setups and we’re happy to receive feedback on it.
  • Overhauled the GUI for the Daily match selection and Boons screen. Known issue: It counts from 0 in the battles.
  • Added a “Concede campaign” in the Chamber Hall of all Paths in case you felt hopeless.
  • Disabled cheats in builds by default
  • Implemented icons for a number of buffs - Spare Goons, Full Auto Sniper, High Tech, Fiery Frenzy, Slow Paced

Fixes

  • Fixed an issue with the Tempest ability pushing players out of the arena when using movement such as Leap.
  • Treasure goblins and Jahun's rocks can no longer be cloned with the bosscard ability.
  • Disabled debug/cheat codes. Codes we announce in patch notes and those for purely visual debugging should still work.
  • Fists of Fury was multiplying with other attack speed increases rather than stacking additively.

And as usual lots of other stuff has been added and fixed, follow our daily development at:
https://trello.com/b/m8udgXeV/forced-2-main-board
Enjoy!
-BetaDwarf

Alpha Update 32 - ‘Tis the season · FORCED SHOWDOWN - Deluxe Edition Content patch notes · SteamPeaks