Contestants,
It’s been a little while since I updated the show, but fear not, my dwarves have been hard at work with improvements!
This time I’ve got an exciting, wacky, crazy, silly and ludicrous feature for you - Bonus Arenas!
In the meantime the April Season of the dailies ended, a big thank you to our previous sponsors Razer and Xsplit, and a welcoming hand to our new sponsor SpeedLink who will provide the prizes for the May Season.
Check out the prizes here!
Here’s the full changelog for update 43:
Features
- Bonus battles!
- Squire of Light visual update
Squire of light has been given a visual upgrade. The goal was to bring him up to par with the other characters when looked at up close, but not change the overall look especially from a distance. He still needed to look and feel like the old Squire of Light. Here is the new model. - Steam Controller native support
- New card made by the community:
Smoke Bomb Consumable, 4 mana, 2 charges.
Cloak you and allies for 4 sec. Attacking reveals you and deals +100% damage, healing you and allies for 50% of the hit.
Balance
- Programs:
- Prevented Copy machine Battle Rule from applying to Chamber Keeper battles
Contestants:Volco Lava Strike damage up 20% (used to be going 17 to 45 now it's 20 to 54)Volco Flamenado movement speed reduction down 1.5 -> 0.75Ravager Leap base damage up from 10 to 20Ravager Leap cast speed up 25%Ravager Strafe cast speed up 18%Ravager Claw Strikes base attack speed up 16%Ravager Claw Strikes movement speed reduction down from 3 to 2Ravager Enrage now grants 1 movespeed per default, in addition to eliminating the Claw Strikes reductionCards:Elbow room detection range increased from 3 to 7Hammer Time damage bonus down 50% -> 40%Anti-Barrel boots rebalanced: Costs 1 mana, makes barrels explode for damage by defaultThe Nuke reworked: Has a cast time of 25 seconds before it destroys all minions. Aggros all enemies when cast. Mana cost down from 6 to 5.Quality of Life
- Updated visuals of the Proximity Rats, to make a clearer distinction between level 1 and level 2 versions
- Renamed the BugTracker to FORCED SHOWDOWN BugTracker
- The Twitch ID is now clickable in the leaderboards
- Reduced delay of portal spawning in the tutorial before the Jahun arena
- Updated Emblem GUI for better overview
- Made it clearer when quests can only be completed in certain Programs
- Colour-coded cards in deck editor, to clearly display type and Contestant type while editing
- Shortened Short Battle description
- Changed lighting on Normal and Summoned enemies’ healthbars to give a greater distinction for colour-blind players
Fixes
- Fixed a number of issues with daily connections, they should be more stable when switching now
- Optimized score fetching for daily leaderboards
- Updated engine version, which should provide lots of smaller fixes and optimizations
- Fixed an issue with pressing back from dailies returning you to campaign menu
- Fixed an issue with the Phoenix Boomers spawning too many eggs, especially when on different teams
- Fixed an issue where C-SAR said you got a boon when you didn’t
- Fixed Flow Surge tooltip to be up to date with the recent change
- Fixed an issue with some Garden World 2 destroyables not deleting properly
- Updated Flash of anger Card description to reflect 100% chance to proc
- Fixed an issue where Mordar could resurrect the Snake Priestesses armor piece
- Fixed an issue where having more than 20.000 gold gave overlapping text in the fortune menu
- Fixed an issue with the companion not choosing targets properly after switching teams
- Fixed an issue where Recurring Hero would resurrect you with less than 30 health if you had lost max health
- Fixed an issue where Stormbringer couldn’t hit Sniper Rats if enraged
- Fixed an issue with performance loss in loading screens
- Fixed an issue where you could make the Equality daily pick your own deck
- Fixed an issue with strange formatting in the fortune menu in 16:10 aspect ratio
- Fixed an issue where using Leap or Strafe with the Ravager in a new arena used the old arenas Frenzy counter
- Fixed an issue with some maps now spawning the correct low walls in a 3x4 setup
Hotfixes for 42
- Fixed the campaign screen displaying the wrong gold gained when you were defeated
- Fixed an issue with Demonic Spawner Shrines causing the game to crash.
- Fixed an issue where resuming a campaign with an emblem did not unlock new emblem slots.
Remember to keep giving me feedback on the forums, I keep an eye on everything :)
<3
C-SAR