Bunny Eureka · published · build 25196222
It feels a little like a long goodbye.December is getting closer, and I’ve been feeling a little sad.I was planning to write more story content. But while writing, I suddenly realized...The game really is going to end.Once I stop updating certain parts of the game, they may stay that way forever.So I went back to check some of the item systems and their gameplay logic.And I discovered that these three things were barely being used at all:
Wheat (Flour)
Flower Tea (Tea Leaves)
Grapes
So I quickly started designing some uses for them, so the little bunnies could finally enjoy the things they grow themselves.
So you probably thought this was going to be an update about new items, right?Honestly, I have absolutely no idea what my own brain is going to decide to work on next.Halfway through designing the items, I suddenly remembered another feature that I had started a long time ago but never finished:Making the little bunnies talk.And I decided to finish that first.There are already plenty of farming games with perfectly designed item systems and mathematical logic.But if my bunnies don't learn to talk now...they may never get the chance to talk.So I started working on the talking feature instead, rewriting and adjusting their dialogue again and again.It's not perfect yet—this is more like the first simple, usable version.But I decided to release it first and see what everyone thinks.So, the new feature in this update is:
Normally, when you see a message icon above a bunny's head, move the camera closer to hear what the bunny is saying.You can also click directly on a bunny to see what that particular bunny is thinking.
I wrote these lines in a bit of a rush over the past few days, so they may be improved and expanded in future updates.For now...The bunnies can finally talk. 🐰