Patch - Beta 0.1.2

Ad Iterum Playtest · published

Patch notes:

```
# Beta 0.1.2 - Latest build: 2026-04-19
- Balance: Blacklist some complex-pattern enemies from spawning on first run ever
- Balance: Assure safe room after boss defeat
- Balance: Increase chance of safe rooms to appear
- Balance: Increased HP granted from healing injectors
- Fix: Adjust bottom padding on item contextual UI for memory units
- Fix: When in boss room, clicking on stairs when you're on top moves you correctly to the next floor.
- Fix: Cursor does no longer show attack when hover over friendly npcs
- Fix: Player no longer walks around forever when clicking on a vault or the terminal
- Fix: After proximity trap explodes, no longer lose control over clicking to move
- Fix: Disable zoom when UI open scrolling, no longer triggers the zoom incorrectly
- Fix: Player no longer moves twice after walking through an item and not picking it up
- Fix: Heavy weapon allows movement via click while recovering from heavy swing
- Fix: Missing boots slot now shows in character inventory when equipped
- Fix: Traders offer a guaranteed number of known items, along unknown ones
- Fix: Disallow repair and scrap consumption on items that are already at 100% durability
- Improvement: General stability
- Improvement: Localization fixes
- Improvement: Ranged enemy attack paths are visible in the grid
```

Patch - Beta 0.1.2 · Ad Iterum Playtest patch notes · SteamPeaks