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Until Dusk Playtest
Patches
FIXES AND CHANGES 1.8.3
FIXES AND CHANGES 1.8.3
Until Dusk Playtest
· published
24 May 2026, 04:01 UTC
All events
Read on Steam
Increased hitbox size for zombie heads
Changed critical hit hitbox to flow better with zombie animation movement to improve headshot experience
Fixed zombie collision issues that allowed the undead to push the player into solid stationary objects
Increased range of the katana from 2 to 2.5
Fixed helicopter escape incorrectly asking players to open steam (this is a demo feature for wishlisting)
Added the dreadnaught zombie and chance/round based spawn logic
Introduced a pity spawn system for the dreadnaught and any future "special" zombies
Fixed a rare instance where zombies could spawn off the navmesh/outside map boundaries
FIXES AND CHANGES 1.8.3 · Until Dusk Playtest patch notes · SteamPeaks