This release candidate includes the last few changes before Stonehearth goes 1.0:
- Added loot drops to ostriches, duck-ducks, and wolves.
- Added several more summoning stones to the Geomancer.
- Added several more filter options to storages.
- Added food preference descriptions to pets.
- Added hotkeys for the new builder.
- Added a new titan defeat fanfare.
- Added numerous new landmarks.
- Added more dessert recipes.
- Added credits.
- Improved the consistency of several material icons.
- Improved the balance of Geomancer recipes.
- Improved physics and mining performance.
- Fixed Northern Alliance mulitary units attacking neutral spirits.
- Fixed shadow rendering artifacts that could occur when loading the game or changing shadow settings.
- Fixed order reordering in the crafting UI.
- Fixed localized UIs reverting to English after the first time they display an unlocalized string.
- Fixed an error in the building editor UI when placing fixtures on existing buildings.
- Fixed an error that could occur when mining landmarks.
- Fixed a crash when a mod changes the adjacency mode of a saved entity.
- Fixed a mammoth animation issue.
- Fixed buff on_expired actions not being applied.
- Fixed several issues in the encounter system.
- Fixed several UI text mistakes and typos.
- Fixed several UI errors.
Have fun!
Team Stonehearth