v0.8.14-alpha - 2026-08-16

Robits: Quantum Descent Playtest · published · build 24768654

New Features

  • Added four elite variant nodes with corrected elite node descriptions

  • Elite XP and scrap rewards now scale with difficulty tier

  • Elite difficulty tiers are now gated by constellation unlocks

  • Wave-scoped scrap bonuses now apply to all enemy death drop sources

  • Added rewards to the three wave-tier Intel nodes

Bug Fixes

  • Updated localization files for multiple languages

  • Fixed duplicate AppConfig autoloading during plugin initialization

  • Restored missing project version information

  • Fixed shop and upgrade orbs spawning from the wrong location

  • Fixed base elite spawns being incorrectly gated behind constellation nodes

  • Fixed migration errors caused by a missing video quality setting

  • Improved Loadout Diagnostics Panel processing and visuals

  • Fixed drone unlock nodes using loadout names instead of drone names

  • Fixed constellation nodes displaying raw META_NODE_ keys

  • Fixed weapon-mirror pairing being incorrectly included in a test

  • Fixed soft-pause UI allowing unintended un-pausing

  • Scrap bonuses are now rounded correctly

  • Localized new node descriptions

  • Waves 11–15 now always load their authored configurations

  • Fixed GameAnalytics event delivery

  • Improved quit handling and analytics performance tracking

Other Changes

  • Refactored particle systems and weapon mechanics

  • Extracted a shared stat-accumulation helper to reduce duplication