Adjusted the sensitivity curve when zooming in. The zoom-in speed is now slower than before when not zoomed in very far, which should make short zooms more ergonomic.
Adjusted grey wall material to improve look
Minor improvements to line-of-sight visibility between areas
Added an entryway to the Hub 2 transition area so that something is visible in the portal when looking up at it from Hub 1
Music cylinder colours now match the areas they're found in
'Return to hub' functionality is now mapped to a key/button. To teach this, a tutorial prompt is now shown upon entering a new area.
Fixed bug where you could change the non-zoomed FOV temporarily by zooming in via the scroll wheel during a zoom reset.
Fixed bug where if you load a save game during the cylinder stone removal animation, then next stone removal after that won't function correctly
Fixed bug where you could drop a tall mirror on the other side of a fizzler
Fixed bug where you could enter zoom mode while holding a mirror if you did so during a zoom reset. This would allow you to teleport to a sphere while carrying the mirror with you.
Fixed bug where the "Show area entrances" prompt wouldn't disappear if you enter a non-completed area quickly after the prompt appears
Fixed bug where pressing Shift+Tab to open the Steam overlay would also briefly show area entrances
Patch notes for version 1956 (released June 28, 2024) · The Art of Reflection patch notes · SteamPeaks